SIGGRAPH 2020 Computer Animation Festival Virtual Screening

This weekend, the Toronto ACM SIGGRAPH Chapter is continuing our tradition of screening the year’s SIGGRAPH Computer Animation Festival. We’re making the SIGGRAPH 2020 Computer Animation Festival Electronic Theater Travelling Show available to watch from the comfort of your home!

You can find out more and get your tickets on Eventbrite!

The Show

The SIGGRAPH 2020 Computer Animation Festival Electronic Theater Traveling Show features a selection of innovative animated short films, visual effects reels, and more. The films were produced by professionals and students from around the world and were originally shown as part of the SIGGRAPH 2020 Computer Animation Festival Electronic Theater, a leading annual festival for the world’s most groundbreaking, accomplished, and amazing digital filmmakers. For 2020, the content in its original form premiered during the first-ever virtual SIGGRAPH conference, 17–28 August. The annual festival is a qualifying event of the Academy of Motion Picture Arts and Sciences. Since 1999, several works originally presented in the SIGGRAPH Computer Animation Festival have gone on to be nominated for or receive the Best Animated Short Film Oscar.

How to Watch

The show is hosted on Eventive (https://eventive.org/).

On Saturday morning (December 19th), the Toronto Chapter will send you an Eventive ticket to the email address you specified on Eventbrite. You will then have 48 hours to unlock the ticket and 12 hours to watch the Travelling Show from the moment you unlock the ticket.

You can find out more on Eventive’s system requirements at https://watch.eventive.org/help .

Featured Work

It’s All Graavy

ESMA

Laurent Wassouf

(France)

Worlds Beyond Earth

American Museum of Natural History

Carter Emmart

(United States)

O28

Supinfocom Rubika

Otalia Caussé

(France)

His Dark Materials

Framestore

Russell Dodgson

(United Kingdom)

Stem Cells: The heroes in Crohn’s perianal fistula treatment

MadMicrobe Studios

Alan Smith

(United Kingdom)

*HONOR: Special Recognition* 

Shibuya 

Eddy

Olivier Lescot 

(France) 

Gunpowder

Supinfocom Rubika

Romane Faure

(France)

*WINNER: Best Student Project*

Visual ASMR

Onesal Studios

(Japan)

MAVEN Explores Mars to Understand Radio Interference at Earth

Conceptual Image Lab/NASA Goddard Space Flight Center

Bailee DesRocher

(United States)

The Beauty

Filmakademie Baden-Württemberg GmbH, Animationsinstitut

Pascal Schelbli

(Germany)

*WINNER: Jury’s Choice*

Cyberpunk 2077 

Goodbye Kansas Studios 

Henrik Eklundh 

(Sweden) 

OEIL POUR OEIL

ESMA

Thomas Boileau

(France)

Windup

Unity Technologies

Yibing Jiang

(United States)

Cinesite’s VFX for ‘Avengers: Endgame’

Cinesite

Simon Stanley-Clamp

(United Kingdom)

For a Fistful of Toffees

ESMA

Nghia Bui Trung

(France) 

Apollo 13 Views of the Moon in 4K

NASA Scientific Visualization Studio

Ernie Wright

(United States)

Loop

Pixar Animation Studios

Erica Milsom

(United States)

*WINNER: Best in Show*

Immersive Technologies for Creation and Communication

The Toronto SIGGRAPH Chapter is thrilled to present the fourth online event in our ACM SIGGRAPH Webinar series: Immersive Technologies for Creation and Communication

Registration: here

In this panel, professionals with experience in industry and academia will discuss their views on how immersive technologies can be used as creation and communication tools. Immersive technologies have been growing in popularity among the general public and are being used in a wide variety of fields. From telepresence to art and design, immersive technologies are rapidly changing the face of work. Our webinar will bring together professionals from various industries that use immersive technologies to share their take on how these tools will change their workflows. 

When: Thursday July 9th 2PM EDT / 11AM PDT

This webinar will be moderated by Ian Hall (Director at Pixel Tours). Ian will be leading the discussion with the following panelists:

  • Dave Cardwell, Co-Founder, SPIN VR 
  • Anand Agarawala, Co-Founder & CEO, Spatial
  • Michael Nebeling, Assistant Professor, University of Michigan Information Interaction Lab, XR Faculty Innovator-in-Residence with U-M’s Academic Innovation
  • Working From Home in Animation

    We’re proud to present the second online event in our ACM SIGGRAPH Webinar series: Working From Home in Animation! Register for free here.

    The CG industry has been working from home for nearly an entire quarter. In our follow-up to the “Working from Home in VFX” discussion, representatives from three animation studios will share their experiences with the transition to working from home as well as the long-term effects the pandemic may have on the industry.

     The “Working from Home in Animation” panel will take place on Thursday, June 11 at 2 PM EDT / 11AM PDT and be moderated by Jessica Glass, Production Technology Department Manager, DNEG. Jessica will be leading the discussion with the following panelists: 

    • Chuck Peil, EVP Strategic Partnerships, ReelFX Animation Studios
    • Ken Zorniak, CEO, President and Producer, Tangent Animation
    • Troy Brooks, VP Technology, WildBrain Studios

    Working From Home In the VFX Industry

    ACM SIGGRAPH: Fostering Inclusion Through Storytelling is a new initiative to foster inclusion by learning from the experiences of others.  We will have regular online presentations year round. Our first few presentations will address issues resulting from the world wide pandemic. Our first event will stream live on May 21st at 2PM EDT/11AM PDT and be available for later viewing on the siggraph.org web site. Sign up here.

    Working From Home In VFX

    Our first event will be a panel covering issues faced by companies in the VFX industry adapting to employees working from home. Joining us are representatives from three major visual effects studios to share their experiences and discuss the challenges they faced when transitioning to our new reality.

    The panel will be moderated by Troy Brooks, VP Technology, Wildbrain. Troy will be leading the discussion with the following panelists:

    • Michael Ford, SVP, Software Development & Systems Engineering , Sony Pictures Imageworks
    • Luke Groves, Global Head of Production, MR. X
    • Christa Tazzeo Morson, VP Sales Post Production / VFX Executive Producer, Deluxe

    Come join us online on Thursday May 21st and don’t miss out on this exciting panel!

    Bios

    Troy Brooks, VP Technology, Wildbrain

    As Vice President of Technology for Wildbrain, Troy Brooks oversees technology infrastructure, operations, and strategic direction. Troy brings more than 25 years of experience leading technology and pipeline teams in CG television, feature animation, video games, and VFX for film, for studios such as Digital Domain, Electronic Arts, Square Pictures, and Mainframe Entertainment. He is a co-founder of PipelineFX, and holds a BSc in Computer Science from Simon Fraser University.

    Michael Ford, SVP, Software Development & Systems Engineering, Sony Pictures Imageworks

    Michael Ford is the Vice President of Systems Engineering and Software Development at Sony Pictures Imageworks. 

    Previously, Ford served as visual effects supervisor of the box office hit HOTEL TRANSYLVANIA 3: SUMMER VACATION and SMURFS: THE LOST VILLAGE for Sony Pictures Animation. He also worked on Columbia Pictures’ CONCUSSION. While at Imageworks, Ford served as CG supervisor on STORKS for Warner Animation Group, Sony Pictures Animation’s HOTEL TRANSYLVANIA, ARTHUR CHRISTMAS and CLOUDY WITH A CHANCE OF MEATBALLS 1 & 2. Ford’s Imageworks credits also include the Academy Award®-nominated film SURF’S UP and OPEN SEASON. He has been nominated for four Visual Effects Society Awards. Prior to joining Imageworks, Ford has worked on numerous feature films at Industrial Light and Magic and Centropolis FX including THE MUMMY, THE PERFECT STORM and GODZILLA. Ford is a graduate of the University of California, Los Angeles.

    Luke Groves, Global Head of Production, MR. X

    Luke began his career at MR. X in 2005; working on Silent Hill, Shoot ‘Em Up and the Resident Evil series, among other projects. Groves then pursued visual effects production at C.O.R.E. Digital Pictures and SPIN VFX, where he continued to focus on genre films Suck and Splice, as well as high profile television series The Tudors, The Borgias and Game of Thrones. Returning to MR. X in 2015, Groves produced visual effects for The Strain, Bates Motel and Marvel’s Inhumans, followed by more feature film projects such as Resident Evil: The Final Chapter, xXx: Return of Xander Cage, and, most notably, Guillermo del Toro’s The Shape of Water, winner of the Best Picture Academy Award in 2018. Over his career Luke Groves has worked on over 40 shows, earning multiple Gemini, Canadian Screen Award, Visual Effects Society and Primetime Emmy nominations. Luke currently serves as Global Head of Production for MR. X where he oversees production across all studio locations in North America and India ensuring successful project deliveries for MR. X.

    Christa Tazzeo Morson, VP Sales Post Production / VFX Executive Producer, Deluxe

    Christa Tazzeo Morson

    Christa Tazzeo Morson is an 20-year veteran of the film and television industry. With long standing roots in visual effects and postproduction, as a producer and business development executive, she has worked with international filmmakers to deliver the best creative driven solutions for the screen. Tazzeo Morson is credited with work on the Academy Award winning feature SPOTLIGHT (Open Road Films) and the Emmy award winning television series GAME OF THRONES (HBO). Additional credits include READY OR NOT (Searchlight), UMBRELLA ACADEMY (Netflix), SUICIDE SQUAD (Warner Bros./DC) and A SERIES OF UNFORTUNATE EVENTS (Netflix). A founding board member of the Visual Effects Society (VES) Toronto section, Christa is an active member of the Toronto production community. She currently sits on the City of Toronto Film Board, the Industry Advisory Council for OnCreates and the WIFT-T Engagement Committee.

    2020/21 Volunteer/Executive Application

    Your chapter needs you!

    Are you a computer graphics enthusiast? Interested in giving back to the Toronto computer graphics community? Check out the executive openings of the Toronto ACM SIGGRAPH Chapter! Executive openings include Vice President, Social Media Chair. Application form: https://forms.gle/Dy39sRrupjPMdn229

    Not sure how you can contribute as an executive? We also welcome passionate people to join as volunteers. Volunteer positions include Event Manager and General Volunteer. Application form: https://forms.gle/Dy39sRrupjPMdn229

    Vice President

    1. Responsible for overseeing the day-to-day operations of the Chapter.
    2. Perform the duties of the president when the president is unable to perform them.
    3. Perform Ad hoc tasks as assigned by the president.

    Secretary

    Secretary is responsible for the proper management and utilization of important records. Duties include

    1. Taking accurate minutes of meetings
    2. Assist in the preparation of the year end report
    3. Manage the record of the event statistics

    Social Media Chair

    The publicity chair is responsible for maintaining the chapters presence on social media. Duties include, but not limited to:

    1. Creating content for social media posts at a regular frequency
    2. Respond to queries from the general public on social media
    3. Interact with other chapters/CG communities on social mediaCreating content for social media posts at a regular frequency

    Event manager

    The event manager is responsible for overlooking the workflow/logistics of event preparation. Duties include, but not limited to:

    1. Set up the timeline for event preparations
    2. Generate proposal for events
    3. Communicate with collaborating parties e.g. invited speakers, venue managers

    General volunteer

    General volunteers are responsible for assisting Chapter executives. Duties include, but not limited to:

    1. Contribute on ad hoc tasks of your own choice
    2. Find out more creative ways you can contribute to the Chapter and the SIGGRAPH organization at large!

    If you have any questions, please don’t hesitate to send us an email: toronto-chapter@siggraph.org

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